Building units and structures, as well as monarchs' special attacks, drain mana, and its input/output values are shown in the bottom right corner of the screen. There is only one resource, mana, which is gathered from sacred stones by structures known as lodestones. Conversely, Zhon has few structures available to them, as they rely more on units. Aramon, Taros, and Veruna rely on other construction units to do so, and the tech tree is effectively split to 3 tiers, one with each factory-type structure assigned to it. Monarchs are the main construction unit in the game, but they are mostly not capable of building objects from the entire tech tree. In the game's storyline, these monarchs are siblings who are at each other's throats fighting for supremacy over the land of Darien after the disappearance of their father Garacaius. There are four distinct factions: Aramon, Taros, Veruna, and Zhon, and each is spearheaded by their monarch unit (respectively Elsin, Lokken, Kirenna, and Thirsha) which replaces the commanders from the original Total Annihilation. Not an American user? Description Total Annihilation: Kingdoms is the fantasy spin-off title to the 1997 real-time strategy game Total Annihilation.
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